I am a big fan of well made shooters, and I'm also a big hater of poorly made shooters. You'd think that would be a lot of people's mentality, but the fact that Frantic 2 got zetta better ratings than Pixelvader proves you wrong. So today I'm going to review yet another bad shooter: Cube Colossus!
The idea of the game is that you run around shooting cubes. So no, it's not fun because it's different. You can upgrade your ship's attack, energy (more or less translates to firing speed), and shields, as well as buying new weapons and ships. Uninteresting upgrade system. With all this, the game has to be well-made, like Pixelvader, to be fun. Or it could have a good storyline, but I only played the first five lives levels, so the potentially interesting storyline was lost on me, although the writing did have it's merits, I will admit that.
But the game seems to think that having a ridiculously small roster of enemies is okay. Which it most certainly isn't. To add to this, enemies fill the screen, taking up all the space you would use to, you know, dodge? But who needs to dodge attacks when you've got a ridiculously easy game with an upgrade system that has the potential to take all the challenge out of everything? LOLSAUCE! Dodging attacks!
But the real shortcoming of this game is the controls. Rather than moving with WASD and aiming with the mouse, you move with the mouse and aim with WASD. Now, obviously, aiming with WASD is a zetta terrible idea that could never, ever, ever, ever, EVER work, so the developers added in an auto targeting system. Which would have worked if your enemies weren't constantly moving or your bullets were fast enough to compensate for this, but that simply isn't the case, so you have to aim with WASD, which feels clunky and unusable since your aim changes directions constantly to compensate for the movement of the enemy you're targeting. This can easily be remedied by purchasing a spreadshot-like weapon that doesn't do as much damage (but the game' so easy that you won't care), but then all you're doing is dodging. And, since this game managed to make dodging BORING...
All in all, Cube Colossus isn't fun. Maybe someone who played through the whole game could tell me that the story makes it worth it, but I simply don't care. I'm going to go replay Pixelvader because that's more fun than this.
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