God, I've been sick for the past week, so I've pretty much just been playing video games and watching TV, so there is no way in hell I can review half the stuff I've played/watched in individual reviews, so themes. I'll go for themes. And Today it's Chzo Mythos games I haven't reviewed yet.
Flaws for the series as a whole start with puzzles that have arbitrary answers. For instance, one time in 7 Days a Skeptic, I was doing the only all-text puzzle. I picked an answer that made no sense as the puzzle's solution, and an NPC walked in and solved the puzzle for me. Now, if that NPC wasn't solving the puzzle in a very horrifying way, I'd have been quite cheezed off by such a zetta stupid thing. As we all know from Yahtzee's TWEWY review, he hates it when NPCs solve puzzles for him. Yet it happened again in 6 days a sacrifice; an NPC is chasing you, you walk into a certain room, and that's the only room he'll follow you into, and another NPC kills him. What the factor?
If you ask me, some of the puzzles rely too much on the adventuring aspect of point-and-click adventure games, especially in Trilby's Notes when you have two worlds to explore. "Well, what you'd expect from a point-and-click ADVENTURE game?" I dunno, but it wasn't to go to every room and interact with everything. I think. I might've had bad taste in video games when I started playing the series.
Also, characters kind've decline after 5 days a stranger. Sure, Trilby's cool and all in Trilby's Notes, but compared to 5 Days a Stranger, the rest of the series is quite zetta dry in terms of characters.
Now then, onto individual games. Let's go in order? Nah, that'd leave a bitter aftertaste. 7 Days a Skeptic will be last. Because, you see, Trilby's Notes and 6 Days a Sacrifice bring shame to the series. Saw Yahtzee's Condemned 2 review and wondered why he hated ancient mystical evil cults? Personal experience, I guess. Now, this storyline stuff is mildly cool, but it's hardly scary. Trilby's Notes is devoid of the dreams that scared me so much in the previous two games. 6 Days a Sacrifice, on the other hand, had one dream and replaced the other with a factoring sex scene!* Okay, okay, it did a good job of showing character develepmont and all, even if the characters were still dull, and 6 Days a Sacrifice was still scarier than Trilby's Notes, but why'd Yahtzee abandon dreams? WHY HAVE YOU FACTORING FORSAKEN US?
Trilby's Notes really only had one scary moment, and that comes from the randomly generated hallucinations. I got the scariest one early on, so I wasn't prepared for the hallucinations and thought it was a scripted event, then panicked when I couldn't solve the puzzle. Trilby's Notes also relies on text rather than the mouse, which creates some great frustration in the puzzles. How was I supposed to know I had to open the bag instead of search it? It also has a lot of flashbacks, so the actual game world feels pretty small, especially since it's divided into two identical worlds.
6 Days a Sacrifice does gets props for its ending, the only area where it excels over 7 Days a Skeptic. Which isn't hard, although 6 Days a Sacrifice did have a zetta great ending. But that brings me to my next topic of discussion: The ending of 7 Days a Skeptic. In the commentary, Yahtzee said he thought it was cool. Tell him that joke wasn't funny. I don't want to spoil anything for you even though it sucked, but it is just plain suckage. You're all like, "Yeah, I defeated John Defoe again! I am so zetta cool!", and the ending basically tells you that you aren't. Zetta fail!
But that is but a bruise on the tomato of an otherwise great game that yes it was better than 5 Days a Stranger, stop obsessing over the ending, the middle was better. What? You disagree? Why? Cause it's a different kind of horror? I can't believe Yahtzee, of all people, made the sequel to one of his games different than the prequel! What a hypocrite! No, 7 Days a Skeptic is the most zetta scary horror game I have ever played! Don't you be dissing it over personal taste, you half-brain dead hectopascal! Or I will factor you!
The commentary and other special features of all three was worth the five dollars. It's quite interesting to see why Yahtzee did this or why Yahtzee did that. It's only a small amount of money anyways, so get the special editions, you cheap hectopascals!
*A t-rated sex scene, but a sex scene nonetheless
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